Master Course AI 3D Modeling Creation & Game-Ready Workflow

Product link : https://www.artstation.com/a/51858192

Master Course AI 3D Modeling Creation & Game-Ready Workflow

Complete 3D Pipeline Course

This course provides a direct, practical pipeline for turning raw AI-generated models into professional assets ready for games, rendering, or marketplace sales. Created in collaboration between Milad Kambalari and Mehdi Beheshti, it covers the entire workflow—from evaluating AI outputs to sculpting, retopology, UVs, texturing, rendering, and engine integration.

What You Will Learn

1. Foundational Pipeline (Four Projects)

A set of structured projects designed to build a solid, repeatable workflow:

Project 1 – Apple
Full pipeline: topology cleanup, UV rebuild, PBR adjustments in Substance Painter, and final setup in Unreal Engine including materials and collision.

Project 2 – Bread
Focus on optimization: shape refinement in Blender, efficient mesh preparation for texturing, final renders in Marmoset Toolbag, and LOD creation in Unreal Engine.

Project 3 – Wooden Piece
Reinforcement of core skills: topology fixes, UV corrections, and texture refinement.

2. High-Quality Asset Creation & Visualization

Selecting the best AI outputs
High-poly enhancement in ZBrush using masking and polygroups
Two low-poly workflows: Decimation (Nanite) and Quad Retopo (traditional pipelines)
Visualization workflow in 3ds Max with V-Ray and Corona, taught by Mehdi Beheshti, covering material setup and rendering for archviz and product visualization.

3. Full Game-Ready Production Pipeline

A complete, advanced workflow for a complex game asset:

High-poly detailing in ZBrush
Professional texturing in Substance Painter
Unreal Engine integration with advanced materials, precise collision setup, and Destruction Capability for dynamic gameplay.

Included Resources

More than 6 hours of training

All project files included

Assets, textures, and working files for each project

Tools Used in This Course

3ds Max, Corona, V-Ray, Blender, RizomUV, ZBrush, Marmoset Toolbag, Substance Painter, Unreal Engine

do you like want it ? :) https://www.artstation.com/a/51858192

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other tutorials:

Related course :

Cloth Modeling Master Course Tutorial: https://www.artstation.com/a/47208645

Substance Painter Master Course: https://www.artstation.com/a/36637360

Texturing Tips Trick:

Substance Painter Golden Tips Tricks Tutorial+Project File - VOL 01 : https://www.artstation.com/a/45842884

Substance Painter Golden Tips Tricks Tutorial+Project File - VOL 02 : https://www.artstation.com/a/45985668

Substance Painter Golden Tips Tricks Tutorial+Project File - VOL 03 : https://www.artstation.com/a/46361629

Substance Painter Golden Tips Tricks Tutorial+Project File - VOL 04 : https://www.artstation.com/a/47046097